Adapter
- 已更新2026-07-27
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Adapter
Use Adapter objects to configure and obtain information about the module adapters .
Typically, you use this class only when you write a user interface application or sequence editor.
To obtain an Adapter object, call the Engine.GetAdapter method. Pass a zero-based index to specify the Adapter object for which you want to obtain a reference. To find out the number of available adapters, obtain the value of the Engine.NumAdapters property.