StopLoggingStep Members
- Updated2023-02-21
- 4 minute(s) read
The StopLoggingStep type exposes the following members.
| Name | Description | |
|---|---|---|
| StopLoggingStep | Overloaded.
Initializes a new instance of StopLoggingStep.
|
Methods
| Name | Description | |
|---|---|---|
| CheckForErrors | Performs checks on a step and returns any errors, warnings, or messages that are relevant to the step's current configuration. (Overrides ActionStep.CheckForErrors().) | |
| Clone | Creates a new object that is a copy of the current instance. (Inherited from BaseNode.) | |
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a String that represents the current Object. (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| ConfigurationName | Gets or sets the name of the logging configuration, which you can use to control an active data logging operation. Use this property to specify the logging operation to stop. This value should match the StartLoggingStep.ConfigurationName value for the operation. | |
| Description | Gets or sets the description of the node that appears in the Property Browser when you select the node in the Stimulus Profile Editor. (Inherited from BaseNode.) | |
| Id | Gets the unique identifier for a step, which is the full path to the step in the stimulus profile hierarchy. (Inherited from ActionStep.) | |
| ResXKey |
Gets or sets the ResX key for the node, which is a pointer to a .resx file that contains a context help description for the node.
(Inherited from BaseNode.) | |
| State | Gets the execution state of a step (Idle, Initializing, Running, and so on.) (Inherited from ActionStep.) | |
| StepName | Gets the name of the step. (Overrides ActionStep.StepName.) |
Events
| Name | Description | |
|---|---|---|
| PropertyChanged | Occurs when a property value changes. (Inherited from BaseNode.) |