The Code type exposes the following members.
| Name | Description |
|---|
 | Code | Overloaded.
Initializes a new instance of Code.
|
| Name | Description |
|---|
 | Clone |
Creates a new object that is a copy of the current instance.
(Inherited from BaseNode.) |
 | Equals | Overloaded.
Determines whether the specified other object is equal to the current instance of Code.
Equivalency is determined using the Setup, Main, and CleanUp code sections.
|
 | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
 | GetHashCode |
Serves as a hash function for a Code object. The hash code this method returns is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides Object.GetHashCode().) |
 | GetType | Gets the Type of the current instance. (Inherited from Object.) |
 | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
 | ToString | Returns a String that represents the current Object. (Inherited from Object.) |
| Name | Description |
|---|
 | CleanUp |
Gets or sets the CleanUp section of sequence code, which executes after the Setup and Main code sections. This section contains statements that are critical to execute at the end of sequence execution. If a task running a sequence is stopped, the sequence immediately begins executing the statements in the CleanUp section.
|
 | Description |
Gets or sets the description of the node that appears in the Property Browser when you select the node in the Stimulus Profile Editor.
(Inherited from BaseNode.) |
 | Main |
Gets or sets the Main section of sequence code, which executes after the Setup section and before the CleanUp sections. This section contains the core set of statements that the sequence executes.
|
 | ResXKey |
Gets or sets the ResX key for the node, which is a pointer to a .resx file that contains a context help description for the node.
(Inherited from BaseNode.) |
 | Setup |
Gets or sets the Setup section of sequence code, which executes before the Main and CleanUp code sections. This section contains statements that initialize the sequence.
|