VeriStand .NET API Reference

Code Members

The Code type exposes the following members.

NameDescription
Code
Overloaded. Initializes a new instance of Code.

Methods

NameDescription
Clone Creates a new object that is a copy of the current instance. (Inherited from BaseNode.)
Equals
Overloaded. Determines whether the specified other object is equal to the current instance of Code. Equivalency is determined using the Setup, Main, and CleanUp code sections.
FinalizeAllows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
GetHashCode Serves as a hash function for a Code object. The hash code this method returns is suitable for use in hashing algorithms and data structures like a hash table. (Overrides Object.GetHashCode().)
GetTypeGets the Type of the current instance. (Inherited from Object.)
MemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
ToStringReturns a String that represents the current Object. (Inherited from Object.)

Properties

NameDescription
CleanUp Gets or sets the CleanUp section of sequence code, which executes after the Setup and Main code sections. This section contains statements that are critical to execute at the end of sequence execution. If a task running a sequence is stopped, the sequence immediately begins executing the statements in the CleanUp section.
Description Gets or sets the description of the node that appears in the Property Browser when you select the node in the Stimulus Profile Editor. (Inherited from BaseNode.)
Main Gets or sets the Main section of sequence code, which executes after the Setup section and before the CleanUp sections. This section contains the core set of statements that the sequence executes.
ResXKey Gets or sets the ResX key for the node, which is a pointer to a .resx file that contains a context help description for the node. (Inherited from BaseNode.)
Setup Gets or sets the Setup section of sequence code, which executes before the Main and CleanUp code sections. This section contains statements that initialize the sequence.

Events

NameDescription
PropertyChanged Occurs when a property value changes. (Inherited from BaseNode.)

See Also

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