NI-SWITCH 19.0 .NET Framework 4.0 API Reference

Table of Contents

SwitchPath Members

  • Updated2023-02-21
  • 4 minute(s) read
SwitchPath Members

The SwitchPath type exposes the following members.

  NameDescription
CanConnect Verifies that you can create a path between channel1 and channel2.
Connect Creates a path between channel1 and channel2.
ConnectMultiple Creates connections between the channels that you specify in connectionList. Specify connections with two endpoints only or the explicit path between two endpoints.
Disconnect Destroys the path between two channels that you create using the Connect or SetPath methods.
DisconnectAll Breaks all existing paths.
DisconnectMultiple Breaks the connections between channels specified in disconnection list. If no connections exist between channels, NI-SWITCH returns an error.
EqualsDetermines whether the specified Object is equal to the current Object. (Inherited from Object.)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
GetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
GetPath Returns a String that identifies the explicit path created with Connect.
GetTypeGets the Type of the current instance. (Inherited from Object.)
MemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
SetPath Connects two channels by specifying an explicit path in the pathList parameter, which is an array of String with the source channel as the first element and the destination channel as the next element.
ToStringReturns a string that represents the current object. (Inherited from Object.)
WaitForDebounce Pauses until all created paths have settled.

Properties

  NameDescription
IsDebounced Gets a value which indicates whether the entire NI-SWITCH device has settled since the last switching command.

See Also

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