Waits until all of the sound is played by the output device.

(Windows) You must have DirectX 8.0 or later to use this VI. (Linux) You must have the Open Sound System (OSS) driver to use this VI.


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Inputs/Outputs

  • cu32.png task ID

    task ID is the sound operation from the configured device you want to manipulate or input.

    You generate task ID with the Sound Output Configure VI.

  • cerrcodeclst.png error in (no error)

    error in describes error conditions that occur before this node runs. This input provides standard error in functionality.

  • cdbl.png timeout (sec)

    timeout (sec) specifies the time, in seconds, that the VI waits for the sound operation to complete.

    This VI returns an error if the time elapses. The default is 10. If you set timeout (sec) to -1, the VI waits indefinitely.

  • iu32.png task ID out

    task ID out is the manipulated sound operation originally passed to the task ID parameter.

  • ierrcodeclst.png error out

    error out contains error information. This output provides standard error out functionality.

  • Examples

    Refer to the following example files included with LabVIEW.

    • labview\examples\Graphics and Sound\Sound\Sound File to Sound Output.vi