Sets coordinates to render the scene in a frustum-shaped view, where you specify an angle for the horizontal and vertical viewing fields. This projection causes objects closer to the camera to appear larger in size. This method is similar to the Projection:Frustum method.

Parameters

Name Data type Required Description
Field of View csgl.png Yes

Defines the field of view for the frustum.

Aspect Ratio csgl.png Yes

Defines the aspect ratio for the frustum.

Near Clipping Plane csgl.png Yes

Specifies the clipping plane nearest the viewer. LabVIEW does not render objects that appear closer to the viewer than the specified Near Clipping Pane boundary.

Far Clipping Plane csgl.png Yes

Specifies the clipping plane farthest from the viewer. LabVIEW does not render objects that appear farther from the viewer than the specified Far Clipping Pane boundary.

Remarks

The following table lists the characteristics of this method.

Short Name Projection.Perspective
Data type No return value
Available in Run-Time Engine Yes
Available in Real-Time Operating System No
Settable when the VI is running Yes
Loads the front panel into memory No
Need to authenticate before use No
Loads the block diagram into memory No
Remote access allowed Yes