Projection:Frustum
- Updated2025-07-30
- 2 minute(s) read
Sets coordinates to render the scene in a frustum-shaped view. This projection causes objects farther from the camera to appear smaller.
Parameters
| Name | Data type | Required | Description |
|---|---|---|---|
| Left | ![]() |
Yes | Specifies the left bound of the frustum. |
| Right | ![]() |
Yes | Specifies the right bound of the frustum. |
| Bottom | ![]() |
Yes | Specifies the bottom bound of the frustum. |
| Top | ![]() |
Yes | Specifies the top bound of the frustum. |
| Near Clipping Plane | ![]() |
Yes | Specifies the clipping plane nearest the viewer. LabVIEW does not render objects that appear closer to the viewer than the specified Near Clipping Pane boundary. |
| Far Clipping Plane | ![]() |
Yes | Specifies the clipping plane farthest from the viewer. LabVIEW does not render objects that appear farther from the viewer than the specified Far Clipping Pane boundary. |
Remarks
The following table lists the characteristics of this method.
| Short Name | Projection.Frustum |
| Data type | No return value |
| Available in Run-Time Engine | Yes |
| Available in Real-Time Operating System | No |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |
