Helpers下載 PDF選擇的小節所選的小節與子小節完整手冊已更新2025-07-30閱讀時間為 1 分鐘LabVIEWAPI 參考LabVIEW G Use the Helpers VIs to perform some common tasks in setting up a 3D scene. Color ChangeConverts an RGB color and an alpha into an RGBA cluster that you can apply to a 3D object.Setup WindowCreates a new window with hardware acceleration for rendering the 3D scene.Sensor MappingMaps real-world data onto a 3D model.Create Clip PlaneDefines a plane in the 3D scene beyond which objects cannot be drawn.New LightCreates a new light source for the 3D scene.TextureCreates a new texture from an image and applies the texture to the surface of an object in the 3D scene.Set Clip PlaneDefines the plane beyond which LabVIEW clips, or does not render, surfaces in a scene.Set LightCreates and positions a light source in 3D space relative to a 3D object.Apply TextureMaps a texture to the surface of a 3D object. You must manually select the polymorphic instance to use.Parent topic: 3D Picture Control
Use the Helpers VIs to perform some common tasks in setting up a 3D scene. Color ChangeConverts an RGB color and an alpha into an RGBA cluster that you can apply to a 3D object.Setup WindowCreates a new window with hardware acceleration for rendering the 3D scene.Sensor MappingMaps real-world data onto a 3D model.Create Clip PlaneDefines a plane in the 3D scene beyond which objects cannot be drawn.New LightCreates a new light source for the 3D scene.TextureCreates a new texture from an image and applies the texture to the surface of an object in the 3D scene.Set Clip PlaneDefines the plane beyond which LabVIEW clips, or does not render, surfaces in a scene.Set LightCreates and positions a light source in 3D space relative to a 3D object.Apply TextureMaps a texture to the surface of a 3D object. You must manually select the polymorphic instance to use.Parent topic: 3D Picture Control
Use the Helpers VIs to perform some common tasks in setting up a 3D scene. Color ChangeConverts an RGB color and an alpha into an RGBA cluster that you can apply to a 3D object.Setup WindowCreates a new window with hardware acceleration for rendering the 3D scene.Sensor MappingMaps real-world data onto a 3D model.Create Clip PlaneDefines a plane in the 3D scene beyond which objects cannot be drawn.New LightCreates a new light source for the 3D scene.TextureCreates a new texture from an image and applies the texture to the surface of an object in the 3D scene.Set Clip PlaneDefines the plane beyond which LabVIEW clips, or does not render, surfaces in a scene.Set LightCreates and positions a light source in 3D space relative to a 3D object.Apply TextureMaps a texture to the surface of a 3D object. You must manually select the polymorphic instance to use.Parent topic: 3D Picture Control