| Name | Description |
|---|
 | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
 | Finalize |
Class Destructor
(Overrides Section.Finalize().) |
 | FindChildrenByGUID |
Gets an array that contains the child BaseNode elements of the current node that match the specified TypeGUID.
(Inherited from BaseNode.) |
 | FindFirstChildWithName |
Gets the first child node with the specified name.
(Inherited from BaseNode.) |
 | FindNodeByPath |
Gets a node using the specified path. (Inherited from BaseNode.) |
 | GetChildren |
Gets an array that contains the child BaseNode elements of the current node.
(Inherited from BaseNode.) |
 | GetCyclic |
Accesses the Cyclic class, which you can use to add outgoing cyclic frames under an NI-XNET CAN or FlexRay port.
|
 | GetDataReplay |
Accesses the DataReplay class, which you can use to add TDMS (.tdms) or NI-XNET data log (.ncl) files for replay onto a CAN bus.
|
 | GetDocumentPath |
Gets the path to the system definition file that owns this node.
(Inherited from BaseNode.) |
 | GetDocumentRoot |
Gets the Root node of the system definition file. (Inherited from BaseNode.) |
 | GetEventTriggered |
Accesses the EventTriggered class, which you can use to add outgoing event triggered frames under an NI-XNET CAN or FlexRay port.
|
 | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
 | GetParent |
Gets the parent node of this node.
(Inherited from BaseNode.) |
 | GetSporadic |
Accesses the Sporadic class, which you can use to add outgoing sporadic frames under an NI-XNET LIN port. Sporadic frames attempt to provide dynamic behavior to LIN.
|
 | GetType | Gets the Type of the current instance. (Inherited from Object.) |
 | GetUnconditional |
Accesses the Unconditional class, which you can use to add outgoing unconditional frames under an NI-XNET LIN port. Unconditional frames are the most common type of outgoing LIN frame and carry signals, or data.
|
 | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
 | RemoveNode |
Removes this node from the hierarchy, if the node can be removed.
(Inherited from BaseNode.) |
 | RenameNode |
Renames this node to the name you specify, if the node can be renamed and if the name you specify is not already in use by a sibling of this node.
(Inherited from BaseNode.) |
 | ToString | Returns a String that represents the current Object. (Inherited from Object.) |