Texture:Set Texture
- Updated2025-07-30
- 1 minute(s) read
Reads or writes the texture you apply to an object in a 3D scene.
Parameters
| Name | Data type | Required | Description |
|---|---|---|---|
| Texture | ![]() |
Yes | The refnum input for the texture you apply to the object. |
Remarks
The following table lists the characteristics of this method.
| Short Name | Texture.Set Texture |
| Data type | No return value |
| Available in Run-Time Engine | Yes |
| Available in Real-Time Operating System | No |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |
