StatusBar.FontSource
- Updated2025-07-21
- 1 minute(s) read
StatusBar.FontSource
Syntax
StatusBar.FontSource
Data Type
Use the following constants with this data type:
- FontSource_UseContainerFont –(Value: 2) The font the container supplies.
- FontSource_UseFontProperty –(Value: 0) A corresponding Font property of the control determines the font.
- FontSource_UseGUIFont –(Value: 1) The default system font for user interface objects.
- FontSource_UseIconFont –(Value: 5) The system font for an icon title.
- FontSource_UseInactiveTitlebarFont –(Value: 4) The system font for an inactive titlebar.
- FontSource_UseMenuFont –(Value: 6) The system font for a menu.
- FontSource_UseMessageBoxFont –(Value: 7) The system font for a message box.
- FontSource_UsePaletteTitleFont –(Value: 8) The system font for the title of a Tools window.
- FontSource_UseSelectedItemsFont –(Value: 9) The system font for the selected menu items.
- FontSource_UseSystemFixedWidthFont –(Value: 11) The system font for monospaced text.
- FontSource_UseTitlebarFont –(Value: 3) The system font for a title bar.
- FontSource_UseToolTipFont –(Value: 10) The system font for tooltips and status bars.
- FontSource_UseUIStyleFont –(Value: 12) The font the UIStyle object supplies.
Purpose
Specifies the font the control uses. The default value for this property is FontSource_UseGUIFont .
Remarks
When the value of this property is FontSource_UseFontProperty , the corresponding Font property specifies the particular font the control uses. Otherwise, the control uses the font from the source this property specifies.
Set this property to a value other than FontSource_UseFontProperty if you expect the font the StatusBar.Font property specifies to not be present on a computer at run time. For example, a font present on an English version of the Microsoft Windows operating system might not be present on a Japanese version of the Windows operating system.