World Methods
- Updated2023-02-21
- 1 minute(s) read
Requires: Robotics Module
Class: LVODE properties and methods
To Use: Create a property or method.
The world object is a container for rigid bodies and joints. Step the world frequently to make it active.
Objects in different worlds cannot interact. For example, rigid bodies from two different worlds cannot collide. Most applications require only one world. However, all objects in a world exist at the same point in time, so you must use separate worlds is to simulate systems at different rates.