Translate Object
- Updated2025-07-30
- 2 minute(s) read
Translates an object in a 3D scene by the vector you specify. This VI performs a relative translation from the object's current position.
Use the Set Translation VI to translate an object from the object's initial position.

Inputs/Outputs
Scene.Object In
—
Scene.Object In is the reference to the 3D object you want to translate.
Translation
—
Translation contains the x, y, and z coordinates that define the vector you want to use in the translation.
error in (no error)
—
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Scene.Object Out
—
Scene.Object Out returns the reference to the translated 3D object.
error out
—
error out contains error information. This output provides standard error out functionality. |
Examples
Refer to the following example files included with LabVIEW.
- labview\examples\Graphics and Sound\3D Picture Control\3D Model of Solar System.vi
- labview\examples\Graphics and Sound\3D Picture Control\Order of Transformations.vi
Scene.Object In
—
Translation
—
X
—
error in (no error)
—
Scene.Object Out
—
error out
—