Set Rotation
- Updated2025-07-30
- 2 minute(s) read
Clears any rotations previously applied to an object in a 3D scene and rotates the object by the values Axis and Angle. This VI performs an absolute rotation from the object's initial position.

Inputs/Outputs
Scene Object
—
Scene Object is the reference to the object you want to rotate.
Axis
—
Axis specifies the x, y, and z coordinates that define the axis around which the rotation occurs.
Angle
—
Angle specifies the angle in radians around the Axis by which the rotation occurs.
error in (no error)
—
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Rotated Scene Object
—
Rotated Scene Object is the reference to the rotated 3D object.
error out
—
error out contains error information. This output provides standard error out functionality. |
Scene Object
—
Axis
—
X
—
error in (no error)
—
Rotated Scene Object
—
error out
—