Scale Object
- Updated2025-07-30
- 2 minute(s) read
Uniformly scales an object in a 3D scene by the factors you specify. This VI performs a relative scale from the object's current position.

Inputs/Outputs
Scene.Object In
—
Scene.Object In is the reference to the 3D object you want to uniformly scale.
Scale
—
Scale specifies the x, y, and z factors that define the scale of the 3D object.
error in (no error)
—
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Scene.Object Out
—
Scene.Object Out returns the reference to the scaled 3D object.
error out
—
error out contains error information. This output provides standard error out functionality. |
Scene.Object In
—
Scale
—
X
—
error in (no error)
—
Scene.Object Out
—
error out
—