Create Sphere
- Updated2025-07-30
- 3 minute(s) read
Applies a sphere geometry to a three-dimensional object that appears in a 3D scene.

Inputs/Outputs
Color
—
Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors.
Radius
—
Radius specifies the radius of the object.
error in (no error)
—
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Detail
—
Detail specifies the number of vertices to use in drawing the object. A higher detail value produces a better approximation of the geometry. The default is 1.
New Sphere Refnum
—
New Sphere Refnum is the reference to the created geometry.
error out
—
error out contains error information. This output provides standard error out functionality. |
Examples
Refer to the following example files included with LabVIEW.
- labview\examples\Graphics and Sound\3D Picture Control\3D Model of Solar System.vi
Color
—
Red
—
error in (no error)
—
New Sphere Refnum
—
error out
—