Sets a 3D object you create with the Create Object VI to a cylinder by applying a cylinder geometry to the object.


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Inputs/Outputs

  • cnclst.png Color

    Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors.

  • csgl.png Red

    Red specifies the red value. The default is 1.

  • csgl.png Green

    Green specifies the green value. The default is 0.

  • csgl.png Blue

    Blue specifies the blue value. The default is 0.

  • csgl.png Alpha

    Alpha specifies the level of opacity of the RGB color when you apply the color to a 3D object. Alpha must be a value between 0 and 1. The default is 1.

  • csgl.png Height

    Height specifies the length of the vertical axis of the object.

  • csgl.png Radius

    Radius specifies the radius of the object.

  • cerrcodeclst.png error in (no error)

    error in describes error conditions that occur before this node runs. This input provides standard error in functionality.

  • csgl.png Detail

    Detail specifies the number of vertices to use in drawing the object. A higher detail value produces a better approximation of the geometry. The default is 1.

  • iscylref.png New Cylinder Refnum

    New Cylinder Refnum is the reference to the created geometry.

  • ierrcodeclst.png error out

    error out contains error information. This output provides standard error out functionality.