Create 3D Axis
- Updated2025-07-30
- 3 minute(s) read
Creates an x, y, and z axis object to define 3D space in a scene.

Inputs/Outputs
Half plane?
—
Half plane? specifies whether to use both sides of the axis boundary. The default is TRUE, which specifies to use a half plane.
Color
—
Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors.
Name
—
Name specifies the name of the axis object.
Length
—
Length specifies the length of the axis in coordinate units. The default is 2.
Radius
—
Radius specifies the radius of the axis in coordinate units. The default is 0.01.
error in (no error)
—
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Axis label?
—
Axis label? specifies whether to display axis labels. The default is FALSE.
Character Size
—
Character Size specifies the height of the axis label text characters in coordinate units. For example, set character size to 1 to create an axis label equal in height to a geometric object with a height of 1. The default is 0.5.
New Object Refnum
—
New Object Refnum returns the reference to the object.
error out
—
error out contains error information. This output provides standard error out functionality. |
Half plane?
—
Color
—
Red
—
Name
—
error in (no error)
—
New Object Refnum
—
error out
—