Creates an x, y, and z axis object to define 3D space in a scene.


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Inputs/Outputs

  • cbool.png Half plane?

    Half plane? specifies whether to use both sides of the axis boundary. The default is TRUE, which specifies to use a half plane.

  • cnclst.png Color

    Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors.

  • csgl.png Red

    Red specifies the red value. The default is 1.

  • csgl.png Green

    Green specifies the green value. The default is 0.

  • csgl.png Blue

    Blue specifies the blue value. The default is 0.

  • csgl.png Alpha

    Alpha specifies the level of opacity of the RGB color when you apply the color to a 3D object. Alpha must be a value between 0 and 1. The default is 1.

  • cstr.png Name

    Name specifies the name of the axis object.

  • csgl.png Length

    Length specifies the length of the axis in coordinate units. The default is 2.

  • csgl.png Radius

    Radius specifies the radius of the axis in coordinate units. The default is 0.01.

  • cerrcodeclst.png error in (no error)

    error in describes error conditions that occur before this node runs. This input provides standard error in functionality.

  • cbool.png Axis label?

    Axis label? specifies whether to display axis labels. The default is FALSE.

  • csgl.png Character Size

    Character Size specifies the height of the axis label text characters in coordinate units. For example, set character size to 1 to create an axis label equal in height to a geometric object with a height of 1. The default is 0.5.

  • isobjref.png New Object Refnum

    New Object Refnum returns the reference to the object.

  • ierrcodeclst.png error out

    error out contains error information. This output provides standard error out functionality.