Reads or writes the light you add to a 3D scene. If you wire the Light output, you must close the reference when you no longer need it.

Parameters

Name Data type Required Description
Light islightref.png Yes

The refnum input for the light you add to the 3D scene.

Remarks

The following table lists the characteristics of this method.

Short Name Light.Add Light
Data type No return value
Available in Run-Time Engine Yes
Available in Real-Time Operating System No
Settable when the VI is running Yes
Loads the front panel into memory No
Need to authenticate before use No
Loads the block diagram into memory No
Remote access allowed Yes