Specifies the position of the camera relative to the scene. This method modifies the ModelView Matrix.

Parameters

Name Data type Required Description
Camera Position cnclst.png Yes

Sets the x, y, and z coordinates that define the initial position of the camera. The default coordinate values are [0, 0, -4].

Target cnclst.png Yes

Sets the x, y, and z coordinates that define the point in the scene that the camera faces and around which a spherical camera rotates. The default coordinate values are [0, 0, 0].

Up Direction cnclst.png Yes

Sets the x, y, and z coordinates that define the axis that the top of the camera faces. The default coordinate values are [0, 1, 0].

Remarks

The following table lists the characteristics of this method.

Short Name Setup Camera
Data type No return value
Available in Run-Time Engine Yes
Available in Real-Time Operating System No
Settable when the VI is running Yes
Loads the front panel into memory No
Need to authenticate before use No
Loads the block diagram into memory No
Remote access allowed Yes