PickPoint
- Updated2025-07-30
- 1 minute(s) read
Given an x and y coordinate, casts a ray through the 3D scene and returns the x, y, and z-coordinates of the first object the ray intersects.
Parameters
| Name | Data type | Required | Description |
|---|---|---|---|
| Point | ![]() |
Yes | Specifies the top and left coordinates that define the location of the model you select. |
| Hit | ![]() |
No | Returns whether the ray hit an object. |
Remarks
The following table lists the characteristics of this method.
| Short Name | PickPoint |
| Data type | ![]() |
| Available in Run-Time Engine | Yes |
| Available in Real-Time Operating System | Yes |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |

