Select View»Breakpoint Manager to display this window. You also can right-click any block diagram object and select Breakpoint»Breakpoint Manager from the shortcut menu.

Use this window to enable, disable, and clear all breakpoints in the VI hierarchy.

This window includes the following components:

Option Description
Breakpoint List

Displays all breakpoints set in any VI that is currently in memory. This list sorts breakpoints alphabetically and contains the name of the object on which each breakpoint is set.

  • VI Name—Shows the name (and title) of the VI that contains breakpoints.
  • Object Name—Shows the name (and additional information) of the object where the each breakpoint is set.
  • State—Shows the state of each breakpoint.
    Enabled
    Enabled (Clones of a reentrant VI)
    Disabled
    Disabled (Clones of a reentrant VI)
Enable

Enables every breakpoint you select, regardless of which state the breakpoint is currently in. You also can press the <Ctrl - E> keys.

Disable

Disables every breakpoint you select, regardless of which state the breakpoint is currently in. You also can press the <Ctrl - D> keys.

Clear

Permanently deletes every breakpoint you select from the VIs. You also can press the <Delete> key.

Configuration options

Shows configuration options.

  • Select All Breakpoints—Selects every breakpoint listed. You also can press the <Ctrl – A> keys.
  • Show VI Name with Title—Shows the VI title along with the VI name.
  • Show Extra Object Info—Shows additional information about the object under test, such as the Unique Identifier (UID) of a node, wire, or diagram.
  • Refresh Known VIs—Re-evaluates the breakpoints for the VIs that are already listed in the Breakpoint List. Breakpoint information of a VI can be out-of-date when the VI is being edited.
  • Rebuild Breakpoint Manager—Re-evaluates the breakpoints for all VIs in memory by relaunching the Breakpoint Manager window.
Close

Closes the window. You also can press the <Esc> key.

Note Enabling, disabling, or deleting a breakpoint on a reentrant VI will perform that same operation on all clones. Enabling, disabling, or deleting a breakpoint on a clone of a reentrant VI will perform that operation on that clone only.