Adapter
- Updated2025-07-21
- 1 minute(s) read
Adapter
Use Adapter objects to configure and obtain information about the module adapters .
Typically, you use this class only when you write a user interface application or sequence editor.
To obtain an Adapter object, call the Engine.GetAdapter method. Pass a zero-based index to specify the Adapter object for which you want to obtain a reference. To find out the number of available adapters, obtain the value of the Engine.NumAdapters property.