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Frame:CAN:Transmit Time

Last Modified: February 5, 2020

Specifies the amount of time that must elapse between subsequent transmissions of a cyclic frame.

The default value of this property comes from the database (the XNET Frame CAN:Transmit Time property).

Data type: datatype_icon

Long Name: Frame:CAN:Transmit Time

Class: XNET Session

Permissions: Write

If you set this property while a frame object is currently started, the frame object is stopped, the cyclic rate updated, and then the frame object is restarted. Because of the stopping and starting, the frame's start time offset is re-evaluated.

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Note  

This property affects the active frame object in the session. Review the Frame:Active property to learn more about setting a property on an active frame.

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Note  

The first time a queued frame object is started, the XNET frame's transmit time determines the object's default queue size. Changing this rate has no impact on the queue size. Depending on how you change the rate, the queue may not be sufficient to store data for an extended period of time. You can mitigate this by setting the session Queue Size property to provide sufficient storage for all rates you use. If you are using a single-point session, this is not relevant.

Where This Property Is Available:

Desktop OS: Windows

FPGA: Not supported

Web Server: Not supported in VIs that run in a web application


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