Create a user interface (UI) to allow a user to interact with a program.
Use the Panel
design a UI for your program.
Build UIs with controls and indicators. A
control is an object that allows a user to input information into a
program. An indicator is an object that gives the user information
about the program.
Create a program in the Diagram.
Switch to the Panel.
From the Palette, add controls and indicators to the
Controls and indicators
have different data types, including numeric, Boolean, and string.
Right-click the control or indicator to replace it with another control or
indicator of the same data type.
Switch to the Diagram.
In the Palette, click Unplaced
Items to add terminals that correspond to your controls and
indicators onto the diagram.
Wire the new terminals into your program.
information on UIs, see the Designing a User Interface
You can use the Configuration
to change the appearance of your control or indicator.