Computes the intersection of two convex polygons.
If the two polygons do not intersect, this node returns empty arrays in intersection x and intersection y with no error.
X-coordinates of the vertices of the first polygon. You must specify at least three elements in this input.
Y-coordinates of the vertices of the first polygon. You must specify the same number of elements in y 1 and x 1.
X-coordinates of the vertices of the second polygon. You must specify at least three elements in this input.
Y-coordinates of the vertices of the second polygon. You must specify the same number of elements in y 2 and x 2.
Error conditions that occur before this node runs.
The node responds to this input according to standard error behavior.
Standard Error Behavior
Many nodes provide an error in input and an error out output so that the node can respond to and communicate errors that occur while code is running. The value of error in specifies whether an error occurred before the node runs. Most nodes respond to values of error in in a standard, predictable way.
Default: No error
X-coordinates of the vertices of the intersection polygon.
Y-coordinates of the vertices of the intersection polygon.
Error information.
The node produces this output according to standard error behavior.
Standard Error Behavior
Many nodes provide an error in input and an error out output so that the node can respond to and communicate errors that occur while code is running. The value of error in specifies whether an error occurred before the node runs. Most nodes respond to values of error in in a standard, predictable way.
The intersection of two convex polygons is the area contained in both polygons, as shown in the following graph.
Where This Node Can Run:
Desktop OS: Windows
FPGA: Not supported
Web Server: Not supported in VIs that run in a web application