Use the following table to determine which types of data transfer to use in your real-time application.
|Use Case||Type(s) of Data Transfer||Additional Information|
|Sending data between non-deterministic code on the same controller, when you only need the most recent set of data and do not need to avoid overwriting or losing data|
|Sending between non-deterministic sections of code on the same controller, when you need to avoid overwriting or losing data||Queue|
|Sending data to and receiving data from deterministic code, in a single real-time VI or across multiple real-time VIs||RT FIFO||Transferring Data to Deterministic Code|
|Sending and receiving short, non-critical messages over a network||UDP||Transferring Data Over a Network Using UDP|
|Sending and receiving data over a network|
|Sending and receiving data between an FPGA and non-deterministic sections of code on the PC or real-time controller|