Define the fields and methods of a class using a Class (G Type).Make sure you are familiar with the terminology in Classes and Object-Oriented Programming.
Complete the following steps to create a Class (G Type).
|for data member access||Create an interface that other parts of your program can use to read or write to a class field.|
|from dynamic dispatch template||Create a version of a method specific to the class. The program chooses the version of the method to execute at run time based on the object the method input accepts.|
|from static dispatch template||Create a method that has the same functionality for all class objects it accepts.|
|Override||Create a method that overrides a method on the Member List of a parent class in your project.|
|Blank||Create an empty method for the class.|
|Class Property||Create a property that can use methods you create to access fields on the Data view.|