Writes data to a sound output device. You must use Sound Output Configure to configure the device if you are writing continuously.
You must have DirectX 8.0 or later to use this VI.
If the buffer you set using the number of samples/ch input of Sound File Read is full when the application executes, LabVIEW automatically implements a wait on Sound Output Write even if you set timeout to 0. This may cause the data flow to hang and return unexpected results.
The sound operation from the configured device you want to manipulate or input. You generate task ID with Sound Output Configure.
Writes any sound data to the internal buffers. For multi-channel sound data, data is an array of waveforms where each element of the array is a single channel.
Error conditions that occur before this node runs. The node responds to this input according to standard error behavior.
Default: no error
Time, in seconds, that the function waits for the sound operation to complete. This node returns an error if the time elapses. If you set timeout to -1, the node waits indefinitely. If you set timeout to 0, the node returns immediately while the sound continues to play. You can use Sound Output Wait to wait for playback to complete.
task ID out
The manipulated sound operation originally passed to the task ID parameter.
You probably noticed we have a new look, but our focus remains on you. We've expanded our offerings to better serve you so that you can take on the complex challenges facing humanity today, tomorrow, and for the next 100 years. It's time. Let's Engineer Ambitiously.