XNET Signal PropertiesDownload PDFSelected SectionSelected Section and Subsection(s)Entire ManualUpdated2025-07-072 minute(s) readNI-XNETAPI ReferenceLabVIEW G Byte OrderByte order in the frame payload. This property is a ring (enumerated list) and is required.CommentComment describing the signal (string).Configuration StatusConfiguration status of the signal. This property is used only if you change the Database property Show Invalid From Open? from false (default) to true.Data TypeData type in the frame payload. This property is a ring (enumerated list). This property is required.Default ValueDefault value of the signal, specified as scaled floating point units (DBL).FrameFrame that contains the signal (XNET Frame I/O Name).Maximum ValueMaximum value of the signal, specified as scaled floating point units (DBL).Minimum ValueMinimum value of the signal, specified as scaled floating point units (DBL).Mux:Data Multiplexer?Configures whether this signal is a data multiplexer (boolean)? When the parent frame is data multiplexed (also known as mode dependent), it contains a special signal called the multiplexer. The value of the multiplexer signal determines which subframe is used.Mux:Dynamic?Specifies whether this signal is data multiplexed, also known as dynamic (boolean). Signals that depend on the multiplexer are considered dynamic (this property true), and are contained in a subframe. Signals that are common to all frame values are considered static (this property false).Mux:Multiplexer ValueWhen Mux:Dynamic? is true, this specifies the dynamic subframe in which the signal is contained. When the value of the data multiplexer signal matches this value, the dynamic signal exists in the frame.Mux:SubframeSubframe that contains the signal (XNET Subframe I/O Name). This property is valid only when the Mux:Dynamic? property is true.Name (Short)Short name of the signal (string). The I/O name (long name) contains qualifiers to ensure that it is unique, such as the database, cluster, and frame name. If you write this property, it changes both short and long name (see Detailed help).Number of BitsNumber of bits in the frame payload (1-64). This property is required.PDUPDU that contains the signal (XNET PDU I/O Name).Scaling FactorScaling factor used to convert bits in frame payload to/from scaled floating point units. The scaling factor is the A in the linear scaling formula AX+B, where X is the raw data, and B is the scaling offset.Scaling OffsetScaling offset used to convert bits in frame payload to/from scaled floating point units. The scaling offset is the B in the linear scaling formula AX+B, where X is the raw data, and A is the scaling factor.Start BitStarting position in the frame payload. The range is 0 (lowest bit in the first byte) to 63 (highest bit in the last byte) for CAN. The range is 0 to 2031 for FlexRay. This property is required.UnitDescribes the units for the scaled floating point value (string). The string is no more than 80 characters in length. You can use this string to display units (i.e. rpm) along with the signal's data.
Byte OrderByte order in the frame payload. This property is a ring (enumerated list) and is required.CommentComment describing the signal (string).Configuration StatusConfiguration status of the signal. This property is used only if you change the Database property Show Invalid From Open? from false (default) to true.Data TypeData type in the frame payload. This property is a ring (enumerated list). This property is required.Default ValueDefault value of the signal, specified as scaled floating point units (DBL).FrameFrame that contains the signal (XNET Frame I/O Name).Maximum ValueMaximum value of the signal, specified as scaled floating point units (DBL).Minimum ValueMinimum value of the signal, specified as scaled floating point units (DBL).Mux:Data Multiplexer?Configures whether this signal is a data multiplexer (boolean)? When the parent frame is data multiplexed (also known as mode dependent), it contains a special signal called the multiplexer. The value of the multiplexer signal determines which subframe is used.Mux:Dynamic?Specifies whether this signal is data multiplexed, also known as dynamic (boolean). Signals that depend on the multiplexer are considered dynamic (this property true), and are contained in a subframe. Signals that are common to all frame values are considered static (this property false).Mux:Multiplexer ValueWhen Mux:Dynamic? is true, this specifies the dynamic subframe in which the signal is contained. When the value of the data multiplexer signal matches this value, the dynamic signal exists in the frame.Mux:SubframeSubframe that contains the signal (XNET Subframe I/O Name). This property is valid only when the Mux:Dynamic? property is true.Name (Short)Short name of the signal (string). The I/O name (long name) contains qualifiers to ensure that it is unique, such as the database, cluster, and frame name. If you write this property, it changes both short and long name (see Detailed help).Number of BitsNumber of bits in the frame payload (1-64). This property is required.PDUPDU that contains the signal (XNET PDU I/O Name).Scaling FactorScaling factor used to convert bits in frame payload to/from scaled floating point units. The scaling factor is the A in the linear scaling formula AX+B, where X is the raw data, and B is the scaling offset.Scaling OffsetScaling offset used to convert bits in frame payload to/from scaled floating point units. The scaling offset is the B in the linear scaling formula AX+B, where X is the raw data, and A is the scaling factor.Start BitStarting position in the frame payload. The range is 0 (lowest bit in the first byte) to 63 (highest bit in the last byte) for CAN. The range is 0 to 2031 for FlexRay. This property is required.UnitDescribes the units for the scaled floating point value (string). The string is no more than 80 characters in length. You can use this string to display units (i.e. rpm) along with the signal's data.
Byte OrderByte order in the frame payload. This property is a ring (enumerated list) and is required.CommentComment describing the signal (string).Configuration StatusConfiguration status of the signal. This property is used only if you change the Database property Show Invalid From Open? from false (default) to true.Data TypeData type in the frame payload. This property is a ring (enumerated list). This property is required.Default ValueDefault value of the signal, specified as scaled floating point units (DBL).FrameFrame that contains the signal (XNET Frame I/O Name).Maximum ValueMaximum value of the signal, specified as scaled floating point units (DBL).Minimum ValueMinimum value of the signal, specified as scaled floating point units (DBL).Mux:Data Multiplexer?Configures whether this signal is a data multiplexer (boolean)? When the parent frame is data multiplexed (also known as mode dependent), it contains a special signal called the multiplexer. The value of the multiplexer signal determines which subframe is used.Mux:Dynamic?Specifies whether this signal is data multiplexed, also known as dynamic (boolean). Signals that depend on the multiplexer are considered dynamic (this property true), and are contained in a subframe. Signals that are common to all frame values are considered static (this property false).Mux:Multiplexer ValueWhen Mux:Dynamic? is true, this specifies the dynamic subframe in which the signal is contained. When the value of the data multiplexer signal matches this value, the dynamic signal exists in the frame.Mux:SubframeSubframe that contains the signal (XNET Subframe I/O Name). This property is valid only when the Mux:Dynamic? property is true.Name (Short)Short name of the signal (string). The I/O name (long name) contains qualifiers to ensure that it is unique, such as the database, cluster, and frame name. If you write this property, it changes both short and long name (see Detailed help).Number of BitsNumber of bits in the frame payload (1-64). This property is required.PDUPDU that contains the signal (XNET PDU I/O Name).Scaling FactorScaling factor used to convert bits in frame payload to/from scaled floating point units. The scaling factor is the A in the linear scaling formula AX+B, where X is the raw data, and B is the scaling offset.Scaling OffsetScaling offset used to convert bits in frame payload to/from scaled floating point units. The scaling offset is the B in the linear scaling formula AX+B, where X is the raw data, and A is the scaling factor.Start BitStarting position in the frame payload. The range is 0 (lowest bit in the first byte) to 63 (highest bit in the last byte) for CAN. The range is 0 to 2031 for FlexRay. This property is required.UnitDescribes the units for the scaled floating point value (string). The string is no more than 80 characters in length. You can use this string to display units (i.e. rpm) along with the signal's data.