int GetAnnotationAttribute (int panelHandle, int controlID, int annotationNumber, int annotationAttribute, void *attributeValue);
Obtains the value of a graph annotation attribute.
Input | ||
Name | Type | Description |
panelHandle | integer | Specifier for a particular panel that is currently in memory. You obtain this handle from LoadPanel, NewPanel, or DuplicatePanel. |
controlID | integer | The defined constant, located in the .uir header file, that you assigned to the control in the User Interface Editor, or the ID returned by NewCtrl or DuplicateCtrl. |
annotationIndex | integer | The one-based index of the graph annotation whose attribute value you want to obtain. |
annotationAttribute | integer | The graph annotation attribute value to get. In the function panel, when you click the control or press <Enter>, <Spacebar>, or <Ctrl-down arrow>, a dialog box appears containing a hierarchical list of the available attributes. Attributes whose values cannot be obtained are dimmed. Help text is shown for each attribute. To select an attribute, double-click it or select it and then press <Enter>. If the attribute shown in this ring control has named constants as valid values, you can open a list of them by moving to the Attribute Value control and pressing <Enter>. The Attribute Values dialog box displays the values and value help for the constants. |
Output | ||
Name | Type | Description |
attributeValue | void * | The value of the specified annotation attribute. If the attribute shown in this ring control has named constants as valid values, you can open a list of them by pressing <Enter>. The Attribute Values dialog box displays the values and value help for the constants. |
Name | Type | Description | ||||
status | integer | Return value indicating whether the function was successful. A negative number indicates that an error occurred.
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