Uniform

Advanced Analysis Library Only

AnalysisLibErrType Uniform (int numberOfElements, int seed, double noise[]);

Purpose

Generates an array of random numbers that are distributed uniformly between zero and one.

Example

/* The following code generates an array of random numbers between 0 and 1. */
double x[20];
int n;
n = 20;
Uniform (n, 17, x);

Parameters

Input
Name Type Description
numberOfElements integer Number of elements to generate in the uniform noise pattern.
seed integer Seed value.

When seed 0, Uniform generates a new random sequence using the seed value. When seed < 0, the previously generated random sequence continues.
Output
Name Type Description
noise double-precision array Generated uniform noise pattern between 0 and 1.

Return Value

Name Type Description
status AnalysisLibErrType A value that specifies the type of error that occurred. Refer to analysis.h for definitions of these constants.