# CanvasDrawLineTo

int CanvasDrawLineTo (int panelHandle, int controlID, Point end);

## Purpose

Draws a line between the current pen position and an end point you specify, and sets the pen position to the end point.

CanvasDrawLineTo draws the line using the current value of the following attributes:

ATTR_PEN_COLOR
ATTR_PEN_MODE
ATTR_PEN_WIDTH
ATTR_PEN_STYLE (ignored when pen width is greater than one)

## Parameters

Input
Name | Type | Description
panelHandle | integer | Specifier for a particular panel that is currently in memory. You obtain this handle from LoadPanel, NewPanel, or DuplicatePanel.
controlID | integer | The defined constant, located in the .uir header file, that you assigned to the control in the User Interface Editor, or the ID returned by NewCtrl or DuplicateCtrl.
end | Point | Point structure specifying the location at which the line ends. The Point structure is defined as follows: typedef struct { int x; int y; } Point; You can create a Point without having to declare a variable by using the following function: Point MakePoint (int x, int y); Example CanvasDrawLineTo (panelHandle, controlID, MakePoint (90, 80));

## Return Value

Name | Type | Description
status | integer | Return value indicating whether the function was successful. A negative number indicates that an error occurred.
Code | Error Message String
xx | Success