# Uniform

Advanced Analysis Library Only

AnalysisLibErrType Uniform (int numberOfElements, int seed, double noise[]);

## Purpose

Generates an array of random numbers that are distributed uniformly between zero and one.

### Example

/* The following code generates an array of random numbers between 0 and 1. */
double x[20];
int n;
n = 20;
Uniform (n, 17, x);

## Parameters

Input
Name | Type | Description
numberOfElements | integer | Number of elements to generate in the uniform noise pattern.
seed | integer | Seed value. When seed 0, Uniform generates a new random sequence using the seed value. When seed < 0, the previously generated random sequence continues.
Output
Name | Type | Description
noise | double-precision array | Generated uniform noise pattern between 0 and 1.

## Return Value

Name | Type | Description
status | AnalysisLibErrType | A value that specifies the type of error that occurred. Refer to analysis.h for definitions of these constants.