Advanced Analysis Library Only
AnalysisLibErrType Uniform (int numberOfElements, int seed, double noise[]);
Generates an array of random numbers that are distributed uniformly between zero and one.
/* The following code generates an array of random numbers between 0 and 1. */
double x[20];
int n;
n = 20;
Uniform (n, 17, x);
Input | ||
Name | Type | Description |
numberOfElements | integer | Number of elements to generate in the uniform noise pattern. |
seed | integer | Seed value. When seed ![]() |
Output | ||
Name | Type | Description |
noise | double-precision array | Generated uniform noise pattern between 0 and 1. |
Name | Type | Description |
status | AnalysisLibErrType | A value that specifies the type of error that occurred. Refer to analysis.h for definitions of these constants. |