int GetTreeItemAttribute (int panelHandle, int controlID, int itemIndex, int itemAttribute, void *attributeValue);
Obtains an attribute of a tree item.
Input | ||
Name | Type | Description |
panelHandle | integer | Specifier for a particular panel that is currently in memory. You obtain this handle from LoadPanel, NewPanel, or DuplicatePanel. |
controlID | integer | The defined constant, located in the .uir header file, that you assigned to the control in the User Interface Editor, or the ID returned by NewCtrl or DuplicateCtrl. |
itemIndex | integer |
Zero-based index of the tree item from which the function obtains the attribute. Pass VAL_DFLT_FOR_NEW_OBJECTS to get the default attribute for items that are created in the future. |
itemAttribute | integer | The item attribute whose value you want to obtain. In the function panel, when you click the control or press <Enter>, <Spacebar>, or <Ctrl-down arrow>, a dialog box appears containing a hierarchical list of the available attributes. Attributes whose values cannot be obtained are dimmed. Help text is shown for each attribute. To select an attribute, double-click it or select it and then press <Enter>. If the attribute shown in this ring control has named constants as valid values, you can open a list of them by moving to the Attribute Value control and pressing <Enter>. The Attribute Values dialog box displays the values and value help for the constants. |
Output | ||
Name | Type | Description |
attributeValue | The value of the specified item attribute. If the attribute shown in this ring control has named constants as valid values, you can open a list of them by pressing <Enter>. The Attribute Values dialog box displays the values and value help for the constants. |
Name | Type | Description | ||||
status | integer | Return value indicating whether the function was successful. A negative number indicates that an error occurred.
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