# SetRandomSeed

void SetRandomSeed (unsigned long seedValue);

## Purpose

Sets the seed value used by the Random function.

Setting the seed value causes the Random function to begin a new sequence of random numbers.

If you set the seed to a previously set value, Random will generate the same sequence of random numbers that it did when the seed was first set to that value.

Pass 0 to set the seed value using the current time.

## Parameters

Input
Name | Type | Description
seedValue | unsigned long | Pass the seed value that the Random function should use to generate random numbers.

## Return Value

None.