Table Of Contents

Libraries

Last Modified: August 9, 2019

A library is a collection of source files, such as VIs, G Types, classes, and other support files. You can use a library to organize source​ files into a single hierarchy of items.

A library allows you to reuse code across multiple applications without having to implement the same functionality in each application.​ Your code must be part of a library before you can reuse it across ​applications.

Use a Library document (.gcomp) to create a library from scratch or from existing files. The Library​ document allows you to perform the following actions: ​

  • Organize files using namespaces to avoid name collisions ​
  • Customize the organization of files on the palette ​
  • Enable source files to be called from other applications and libraries ​
  • Build source files into a G loadable library (.gll) that dynamically loads when its top-level application launches. To build a library into a .gll file, you must build the library along with the top-level application that calls items in the library.
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    Note  

    On FPGA, real-time, or web server targets, you cannot build a library into a .gll output. Source files in the library are directly built into an FPGA, real-time, or web application.


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