Rotates a two-dimensional Cartesian coordinate system in the counterclockwise direction.
This node does not rotate points within a fixed coordinate system. This node rotates the coordinate system about the origin.
Rotation angle in radians.
Default: 0
Error conditions that occur before this node runs.
The node responds to this input according to standard error behavior.
Standard Error Behavior
Many nodes provide an error in input and an error out output so that the node can respond to and communicate errors that occur while code is running. The value of error in specifies whether an error occurred before the node runs. Most nodes respond to values of error in in a standard, predictable way.
Default: No error
Error information.
The node produces this output according to standard error behavior.
Standard Error Behavior
Many nodes provide an error in input and an error out output so that the node can respond to and communicate errors that occur while code is running. The value of error in specifies whether an error occurred before the node runs. Most nodes respond to values of error in in a standard, predictable way.
The following figure demonstrates how this node rotates two-dimensional Cartesian coordinates.
Before the rotation, the coordinate of point P is (x, y). After the rotation, the coordinate of point P is ( x', y'), which is defined by the following equation:
where θ is the rotation angle in radians, and ${R}_{\theta}=\left[\begin{array}{cc}\mathrm{cos}\theta & \mathrm{sin}\theta \\ -\mathrm{sin}\theta & \mathrm{cos}\theta \end{array}\right]$.
Where This Node Can Run:
Desktop OS: Windows
FPGA: Not supported
Web Server: Not supported in VIs that run in a web application