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Table Of Contents

Sound Nodes

Last Modified: November 9, 2017

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Closes a .wav file.
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Retrieves data about a .wav file.
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Opens a .wav file for reading or creates a new .wav for writing.
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Reads data from a .wav file into an array of waveforms.
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Reads data from a .wav file into an array of waveforms. This node automatically opens, reads, and closes the .wav file.
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Writes data from a waveform or an array of waveforms to a .wav file.
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Writes data from an array of waveforms to a .wav file. This node automatically opens, writes to, and closes the .wav file.
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Stops acquisition of data, clears the buffer, returns the task ID to the default state, and clears the resources associated with the task ID.
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Configures a sound input device to acquire data and then sends the data to a buffer. Use Sound Input Read to read the data.
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Reads data from a sound input device.
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Starts data acquisition from the device. This node is only necessary when you call Sound Input Stop.
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Stops data acquisition from the device. Use Sound Input Start to restart the acquisition after calling Sound Input Stop.
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Stops the device from playing sound, clears the buffer, returns the task to the default state, and clears the resources associated with the task.
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Configures a sound output device to receive data. Use Sound Output Write to write data to the device.
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Returns information about the current state of a sound output task.
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Sets the volume at which the sound output device plays.
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Starts playback from the device. This node is only necessary when you call Sound Input Stop.
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Stops the device from playing sound from the buffer.
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Waits until the output device plays the entire sound file.
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Writes data to a sound output device. You must use Sound Output Configure to configure the device if you are writing continuously.
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Opens a file and starts playing it immediately.

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