a
First vector.
This input must contain three elements that specify the x, y, and zcoordinates of the vector.
b
Second vector. This input must contain three elements that specify the x, y, and zcoordinates of the vector.
error in
Error conditions that occur before this node runs.
The node responds to this input according to standard error behavior.
Many nodes provide an error in input and an error out output so that the node can respond to and communicate errors that occur while code is running. The value of error in specifies whether an error occurred before the node runs. Most nodes respond to values of error in in a standard, predictable way.
error in does not contain an error 
error in contains an error 


If no error occurred before the node runs, the node begins execution normally. If no error occurs while the node runs, it returns no error. If an error does occur while the node runs, it returns that error information as error out. 
If an error occurred before the node runs, the node does not execute. Instead, it returns the error in value as error out. 
Default: No error
cross product
Cross product of a and b. This output contains three elements that correspond to the x, y, and zcoordinates of the cross product vector.
How to Determine the Cross Product of Two Vectors
The cross product of two vectors means a vector that is perpendicular to both vectors.
The following figure shows vector a, vector b, and the cross product of a x b:
error out
Error information.
The node produces this output according to standard error behavior.
Many nodes provide an error in input and an error out output so that the node can respond to and communicate errors that occur while code is running. The value of error in specifies whether an error occurred before the node runs. Most nodes respond to values of error in in a standard, predictable way.
error in does not contain an error 
error in contains an error 


If no error occurred before the node runs, the node begins execution normally. If no error occurs while the node runs, it returns no error. If an error does occur while the node runs, it returns that error information as error out. 
If an error occurred before the node runs, the node does not execute. Instead, it returns the error in value as error out. 
Algorithm for Calculating the Cross Product
This node uses the following equation to calculate the cross product of a x b:
$a\times b=\left\begin{array}{ccc}\stackrel{^}{x}& \stackrel{^}{y}& \stackrel{^}{z}\\ {a}_{x}& {a}_{y}& {a}_{z}\\ {b}_{x}& {b}_{y}& {b}_{z}\end{array}\right$
where
 a_{x}, a_{y}, and a_{z} are the x, y, and zcoordinates of vector a
 b_{x}, b_{y}, and b_{z} are the x, y, and zcoordinates of vector b

$\stackrel{^}{x}$,
$\stackrel{^}{y}$, and
$\stackrel{^}{z}$ are the unit vectors in Euclidean space
Where This Node Can Run:
Desktop OS: Windows
FPGA: This product does not support FPGA devices
Web Server: Not supported in VIs that run in a web application