Stops the device from playing sound, clears the buffer, returns the task to the default state, and clears the resources associated with the task. The task becomes invalid.
You must have DirectX 8.0 or later to use this node.
The sound operation from the configured device you want to manipulate or input. You generate task ID with Sound Output Configure.
Error conditions that occur before this node runs.
The node responds to this input according to standard error behavior.
Default: no error